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  • Old News -
    Old News (2002) is a sequence of brief interconnecting meditations/prose poems set in a context of current news headlines and photos, which are constantly being updated from various news sources. A variety of technical means are used to emphasize,
  • For the opening night of the #HYPERLINK festival on 26th April 2013, Alex May debuted a 75 minute ‘Painting With Light’ live video mapping art performance in the South Tank at Tate Modern, London. Using his own custom software, Alex creates scenes
  • Role Playing Egas (Moniz): Net. Art Project under a workshop at Centro Cultural de Belém in Lisbon (CCB 2005)Artist: Patrícia GouveiaComment:
  • Jizo (2001): Interact magazine commission web projectArtist: Patrícia GouveiaComment:
  • The Blind Game: Quadrum gallery Lisbon (2001) interactive game installation + artist book + digital prints.Artist: Patrícia GouveiaComment:
  • Roaming -
    This experimentation starts from appropriation of small chips present inside those mobile phone charms that light up when a call comes in. In a panel, light is literally launched to the invisible radiation that comes from the mobiles and invades our
  • It is a serie of panels in subway stations with small radio frequency sensors, commonly used in cell-phone pendants, sold in trinket stores. Those sensors are lighted when they capture the use of cell phones. Via Invisível has been exhibited in
  • 15 Minutes of Biometric Fame not only highlights paradoxes associated with celebrity recognition within the entertainment industry and instant fame received through various Web 2.0 applications, but it playfully discredits the reliability of
  • The first version of the Physiognomic Scrutinizer was developed and presented under the title "Match & Smile" for the Touch Me Festival 2008 (Feel Better) in Zagreb. The design is based on principles employed in security gates seen at airports,
  • VENOMENON -
    Based on her continuous research on counterfactual thinking, media artist Elke Reinhuber explores how to present a narrative in a multi-linear manner by fragmenting and dissecting it for the audience. Venomenon was shot in stereo 3D, completely on