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  • ... Nowadays wandering has taken a different route. It has been reformed by the wandering quality of the Internet. Through virtual, vegetal and noetic technologies, wandering is spreading to the unregulated field of consciousness where the alien, mystic...
  • Plan-it! -
    ... substantially different approaches. ["Bargain flights for 10 billion people" - "Eco-friendly flying for a few" - "My own virtual flight bubble"] The voting consoles in front of the audience allow for 20 interactors at a time to press a button...
  • ...al flows. Architektúra politick_ch prúdov. The architecture of social flows. Architektúra sociálnych vzopätí. The architecture of virtual flows. Architektúra virtuálnych plynutí. The architecture of the flow of time. Architektúra toku _asu. The architecture of flows of...
  • Nano -
    ... computer design program and tool, created by Steven Schkolne at Caltech, that translates physical movements into virtual 3-D images. The natural world and digital display merge in this exploration of crystallography, creating a shared space where...
  • Cosmopolis
    ... ( 2000 square feet ). Equipment : * 12 retroprojection screens, 4x3m * 12 video projectors * 12 virtual reality telescopes * 12 plasma screens * 38 PC * 24 hp… Size: * 22m in diameter plus additional...
  • Exploded Views 2.0 -
    ... colors and suffering hues, fully recognizable yet far beyond words. This is what the world looks like when we navigate the virtual space of our inner life, before the material of our subconscious memories crystallizes into solid forms or discursive...
  • ... shows the track of these intentions, as if the visitors, in their retinal choices, marked the image with their desires. A virtual space cannot be merely a nonmaterial world. As an information space, it has to construct its own texture, and take into...
  • Protrude, Flow -
    ... from seeing past phenomenon-art works. This work is meant to make us feel a new reality and materiality, based on similar virtual “surreal” images, especially computer generated ones, in such media as TV or cinema. Of course, the physical phenomena of...
  • ... the traces of what we have seen). To possess a printed vestige, to possess the image inherent in this is the paradox of the virtual, which is better suited to the glorification of the ephemeral. The soundtrack is there to enable us to go beyond the play of...
  • Suspension
    ...Contemporary spaces are dynamic combinations of the real and the virtual. They are accessed, ordered, and navigated under the conditions of various online and offline protocols. These protocols include computer formats and settings, social codes and customs, and...