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  • "Music Plays Images x Images Play Music" is a multi-media concert that uses the system of Toshio Iwai's piano piece and visualizes a musical performance by Ryuichi Sakamoto in real time. The idea for this collaborative performance has its
  • The virtual space created by Dancing with the Virtual Dervish provides interaction and chance participation between artists and public. A dancer in goggles and gloves interacts with intelligent and controllable computer generated objects while a
  • p-Soup -
    "p-Soup", a multiuser piece, uses algorithms to generate graphical events on screen whenever a visitor to the piece clicks within the art-work. There are nine graphical "flavors" that the visitor can choose from, but there are endless possibilities
  • LAM -
    A computer installation desigend to create communication between several computers. A network created an on going creative process between the computers surrounding the viewer with light and sound. The process would continue to change as the
  • The Meadow -
    THE MEADOW explores and manifests the metaphorical space which lies between the 'simulated' and the 'real' - a space to which artists are inevitably drawn. Ambiguity and irony also share this space, and it is here that new
  • "Unreal City" is a collection of images I have found on the walls in the Soho and Bowery areas of New York City. Every day these walls change as new layers of advertising are pasted over old, creating a soup of words, faces and textures. Add
  • Mori
    Sound-Installation "Mori" is an Internet-based earthwork that engages the earth as a living medium. In this installation, minute movements of the Hayward Fault in California are detected by a seismograph, converted to digital signals, and
  • The Castle -
    The Castle is a large scale interactive video projection designed for specific architectural sites. The title makes reference to Kafka's novel of the same name, the work taking as its subject the incomprehensible character of systems of
  • The Library -
    As the Y2K media frenzy and millennium celebrations reached a fever pitch in late 1999, the finishing touches were being put on the design of one of the most ambitious VRML projects on the internet today. With the assistance of modellers, animators
  • The Living Room -
    Gallery based distributed interactive digital video projection environment Multiple rooms, each approximately 12 x 10 x 6 metres 4 large scale projections, black and white and colour, multi-channel interactive sound Produced by The Film and