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  • Eternal Summer -
    "Eternal Summer" is a site-specific, 4 screen installation commissioned for the waiting room of the Ebner, Stolz & Partners corporate office at the Kronencarre building in Stuttgart, Germany. The concept of the installation in the waiting room
  • SensingSpeakingSpace -
    ... subtle changes that build up over time and in response to spectators...
  • Chance Encounters -
    Chance Encounters is a computer generated installation presented on video displays at the 7th and Metro Subway station platforms in Los Angeles, as part of the Experimental Art for Riders program. The theme of the installation is the chance
  • So.So.So. is an interactive installation by Maurice Benayoun that plunges the onlooker in the middle of the moment the one of photography which reveals a complex network of characteristic signs from our own experience of reality. What the visitor
  • Watch Out! -
    The World wide Panoptikon increases global exposure. Is Big Watcher b[r]othering us? Should we be afraid of being seen or should we enjoy the World's transparency as a way of proclaiming everyone's difference? In Watch Out!
  • Figure -
    FIGURE is an interactive installation. Spectators are invited to take part in the formation process of the cinematic meaning. The interaction is based on the conversation between the moving body and cinematic elements. Spectators are photographed
  • Akeno Project Vol 7 -
    AKENO PROJECT VOL 7 is a telepresence performance between Magnusborg Studios, Porvoo, Finland and Somido Center, Tokyo, Japan. (Marikki Hakola)
  • TRIAD NetDance was a live Internet netcast between Helsinki, Tokyo and New York on 5th of June 1998. TRIAD NetDance took place simultaneously on three stages in three different countries. The dancer, choreographer Molissa Fenley was dancing in New
  • "The Living Room" is an intelligent, interactive image, sound and voice environment. It becomes "alive" and starts to "sense" when users enter and interact with this room. Like in a perfect surveillance system all sounds, voices, gestures and
  • Viewfinder
    ... others, as perfectly aligned overlays in a 3D world model such as...