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Othello in an urban space
2003
-
2003
Othello in an urban space:A trial of doing "Othello ®" game in human scale. Each partisipant plays a role of a piece of the game. Unlike we do the game on board and play by two players, there is no center of decision. All the strategy of the game is
E-Sparks
2001
-
2005
... progressively l
earn
words
from
the humans.... l
earn
words
from
the humans. ...
Televised Distance #2
2003
-
2003
Even though we have the capability to communicate over long distances, we are losing the senses of "the body" when using modern technology. In the future, can we design a medium that overcomes that? "Televised Distance"is an interactive art project
Sensitive Painting
2002
-
2002
... induce a reaction
from
the painting taht...
Televised Distance #1
2002
-
2002
Even though we have the capability to communicate over long distances, we are losing the senses of "the body" when using modern technology. In the future, can we design a medium that overcomes that? "Televised Distance"is an interactive art project
Moments of time in a place
2002
-
2002
... received
from
his partner. (He must...
Parasites, Influences and Tranformations /Parasitic Electronic Seance
1998
-
2000
... information
from
Internet,...
Aurora di Venere
2001
-
2001
... for self-l
earn
ing and decision... dancers or escape
from
they. The story grows...
Relazioni Emergenti
2000
-
2000
... worlds. Starting
from
the idea that the...
Vid-A-Feeba
1999
-
1999
... and sound shapes
from
the disorder (total...
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