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The Intelligent Mailman
1994
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1994
A portable GPS device is linked to a cellular telephone containing a modem. Carrying this device, a person (e.g. a mailman) runs through the city. The data are transmitted to another location (e.g. a museum) via the telephone line. These data are
Image To Paul Klee
1989
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1989
Length: 4min. 30sec. Electronic frequencies determine certain computer generated patterns and at the same time the movement of sand particles. The videographic inteference of these two images creates a poetic aspect akin to certain works of Paul
Information Weapons "Super Clean Room"
1990
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1990
This installation took place in a real Super Clean Room at Toyoko Global Environment Laboratory. A "Clean Room" is an artificial air space without any dust or germs...it's air contains nothing: no contaminants. Such rooms are maintained in
Borderless Under the Skin
1992
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1994
This piece is contained inside of a "Biohazrd Tent", or isolation chamber. Inside of the tent are several I.V. drip bags for blood transfusions, delivery of drugs etc. Inside of each I.V. drip bag is a surgical glove which has been fitted with
wordotcomnodot
2000
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2000
é um ensaio sobre a condição da palavra no contexto digital. Apresenta uma antologia da literatura criada para a Internet, um guia comentado de sites sobre a criação e o desenvolvimento de conteúdos com hipertexto, e um fórum aberto ao público sobre
Ceci n'est pas un nike
2002
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2004
Ceci n'est pas un nike talks about on line creation and its conditions. Its point of departure is the conceptual confusion between interface and surface. Magritte's pipes are its strongest referencs and it updates the discussion about
esc for escape
2004
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2004
esc for escape is cross media project on error messages. A documentary on life beyond the screen with outputs in DVD, electronic billboards and indoors exhibition, mediated by Internet, SMS e MMS. The audience was invited to submit error
//**Code_UP
2004
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2004
//**Code_me_UP investigates the role of the code in the meaning construction and the forms of visibility mediated by mobile communication devices. In the exhibition space, the audience can capture pictures with cell phones with camera and send
OP_ERA: Sonic Dimension
2005
OP_ERA is an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
OP_ERA: Hyperviews
2004
OP_ERA ist an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
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