Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
39
40
41
42
(current)
43
(more)
53
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Repositioning Fear
1997
-
1997
video
... systems, the shadows were automatically focused and generated
sound
s. A real-time IRC discussion about the transformation of the...
Bodies INCorporated
1995
-
1999
... a virtual body out of predefined body-parts, textures, and
sound
s, and gain membership to the larger body-owner community. The...
Mori
1999
-
1999
... drives an embedded visual display and immersive low-frequency
sound
s, which echo the unpredictable fluctuations of the earth`s...
Perceptual Arena
1993
-
1993
video
... of balance and therefore destroy. The world of polygons and
sound
s is created and constantly changed by the personal views, it...
The Trace
1995
-
1995
video
... share the same telematic space. The piece consists of vectors,
sound
s and graphics that respond to the movement of the participants....
Art Impact, Collective Retinal Memory
2000
-
2000
... track that the visitor leaves behind. In every place there is a
sound
scape created by Jean-Baptiste Barrière, who starts from...
[the clearing]
1994
-
1994
... features an image going in and out of focus with breathing
sound
s. The program is to be activated by gallery audience viewers who...
Tracing
1997
-
1997
... cultural difference in the information age. Texts and ambient
sound
s are continuously projected on both sides of the wall. One side...
Zero@wavefunction: nano dreams & nightmares
2003
-
2003
... on the molecule and activate a series of visualizations,
sound
s and texts. The visualizations are of buckyballs that respond...
Tracking the Net
2000
... manipulate objects, move between scenes and play with
sound
s. When the interactive visitor deforms the elastic net, he/she...
1
…
(more)
39
40
41
42
(current)
43
(more)
53