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Eduction: AlienWithin
2004
And so Eduction: the "alien within", as a hybrid architecture of real and virtual, as performance, as installation and concert, opens the horizon of virtual worlds capable of interacting at the deepest levels of mental activity of the surfing
Dancing with the Virtual Dervish
1995
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1995
The virtual space created by Dancing with the Virtual Dervish provides interaction and chance participation between artists and public. A dancer in goggles and gloves interacts with intelligent and controllable computer generated objects while a
TXTmob
2004
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2004
TXTmob lets you quickly and easily share txt messages with friends, comrades, and total strangers. The format is similar to an email b-board system. You can sign up to send and receive messages from various groups, which are organized around a range
Smart Tools
2001
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2001
The word "haptization" means, "making it possible to touch". A typical example is the usage of haptic display devices in order to touch computer-generated images. Therefore, it is often called "haptization of information". Previous work on
The Shredder
1998
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1998
Shred the Web! An Alternative web browser that turns web pages into digital confetti. At a time when the web browser struggled against print metaphors like magazine and newspapter to find it's own identity, The Shredder revealed the "soft" nature of
Digital Landfill
1998
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1998
An neverending archive of digital trash. The artist has created an interface, in which the User can copy files from his computer or foreign websites - he can trash them. In a few seconds the files appear in different layers on the monitor. Now you
p-Soup
2001
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2001
"p-Soup", a multiuser piece, uses algorithms to generate graphical events on screen whenever a visitor to the piece clicks within the art-work. There are nine graphical "flavors" that the visitor can choose from, but there are endless possibilities
Ripple
1995
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1995
"p-Soup" and the forerunner "Ripple" are more formal graphic approaches to the Internet and the computer, using the possibilities of the Internet as an interactive shared space for creating aesthetic experience. (source:
LAM
2001
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2001
A computer installation desigend to create communication between several computers. A network created an on going creative process between the computers surrounding the viewer with light and sound. The process would continue to change as the
The Meadow
1996
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1996
THE MEADOW explores and manifests the metaphorical space which lies between the 'simulated' and the 'real' - a space to which artists are inevitably drawn. Ambiguity and irony also share this space, and it is here that new
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