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Lightpools
1998
Lightpools or El Ball del Fanalet is a multi-user experience that uses Virtual Reality (VR) technology. It takes place in a circular arena approximately six meters in diameter, onto which a real-time computer generated image is projected from above.
Faraday's Garden
1990
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1999
In Faraday's Garden, participants walk through a landscape of innumerable household and office appliances, power tools, projectors, radios, phonographs, and various other personal comfort devices (collected from thrift stores and flea
Systems Maintenance
1998
Systems Maintenance consists of three versions of a furnished room. An ensemble of life-sized furniture occupies a large circular platform on the floor, a virtual room is displayed on a computer monitor, and a 1/8 size physical scale model of the
Cathartic User Interface (CUI)
1995
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2000
Cathartic User Interface 1.0 and 2.0 (CUI) are interactive, multi-participant installations that allow users to quickly and effectively work through their conflicting emotions concerning the benevolent yet pernicious influences of computer
Workaholic
2000
A pendulum hangs from the ceiling, with an omnidirectional bar code scanner as the bob (the weight) at the end of the cable. The scanner casts an intense red laser beam downward as it skims the floor, reading symbols printed on a 12 foot diameter
Bar Code Hotel
1994
Bar Code Hotel recycles the ubiquitous symbols found on every consumer product to create an multi-user interface to an unruly virtual environment. The installation makes use of a number of strategies to create a casual, social, multi-person
TT-turing tuning
1994
Recording quality priority: the 16-bit-recording quality is the selection criterion for the sound selection of turing tuning. This results in a "deauthorization" of the sound material from the original context of its production in order to be
RainDance
1998
Streams of water, encoded with sound information, fall from specially designed modulating nozzles. When visitors position their umbrellas under the streams, the umbrellas become loudspeakers, revealing music, noises, voices and rhythms.
Dust
2009
In his new work, Dust, DeMarinis explores facial similarities, pairs of faces, and the abstraction of images into the dust. DeMarinis presents a fragment of this collection of likeness-pairs, scanned sequentially into the light-memory of
IO_dencies Series [Tokyo/Sao Paulo/Ruhrgebiet/Venice]
1997
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1999
In the search for new forms of urbanity the influence of media technologies on the perception of and on the engagement with social constructed spaces becomes evident. Under the conditions of telecommunication, digital networks, distributed
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