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  • ... Venus di Cenere. Lautriv Chromagnon/Medusa guides the interactive visitor through different ambiences in diverse ways: Digital Mode (Virtual Reality), stereoscopic 3D vision interactive and analog interactive in real time (telepresence). The name...
  • Halo
    ...Interactive digital video projection environment 30 x 10 x 12 metres 4 large scale video projections, colour, multi-channel interactive sound In collaboration with Sarah Rubidge (choreography) and Stuart Jones (sound) Produced by Film and Video Umbrella,...
  • Poetrica -
    ... The project involves a series of visual poems conceived by myself with non-phonetic fonts (dings and system fonts), a DVD, digital prints, movie trailers and a teleintervention which allowed anyone to send messages, by the Web or SMS, to three commercial...
  • Big father -
    ... video. 5 units 7 ft high, plus attendant hardware. 1991-92 Over the past 20 years, an entirely new global system of digital communication has come into being, comprised of satellite relays, optical fibre and coaxial cables, and computer networks....
  • ... the question of what happens when incompatibility is brought to the fore rather than hidden away in the dark underbelly of digital culture?" The panel discussion: "Videomakers Unite!" was billed as "an open conversation about video art and net culture,...
  • ... pixels of the original images and then anamorphically reconfigures them in a virtual three-dimensional space. This digital tromp l'oeil interpolates the awesome contemporary view of planet Earth photographed from space with the ecstatic Baroque...
  • Blast -
    ... with emerging communications networks. Situating itself at the interstices, it embraces content that is both material and digital, online and offline, recorded and live. It endeavors to make this content partial and contingent, foregrounding the networks...
  • ... western styles of working and thinking instead of rearticulating them through a personal confrontation). These enables a digital divide between those who are able to switch virtuosly between different cultural and technological structures and those who...
  • Windscreen -
    ... by the human body is also "inhabited" by massive levels of sensory data, equivalent to perhaps millions of analog-to-digital inputs a second. My response to learning about "physical computing" , was to look for alternative modes of sensing, other...
  • ...In TRANS-E digital technologies provide us with an electronic ritual. Bodies connected by interfaces dialogue with computer electronic memories and can experience "virtual hallucinations" in real time. These "hallucinations" are managed by neural networks which...