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  • OHP # -
    ...OHP III is a light installation that investigates the poetic potential of an obsolete technological medium, the overhead projector. The additional film rolls of the projector, usually manually operated, are moved and controlled through motors and sensors. Those...
  • Post Cinema 360° -
    ...Between December 2011 & March 2013 several projects have been developed and workshops have been given on 360 degree panoramic video technology. Within these projects and workshops the following topics have recieved attention: 1. alternative methods of video projection;...
  • ... construction that uses textile-reinforced ultra-high performance concrete. Conceived specifically for the object, this technique enables the production of thin, lightweight wood- cement shuttering formwork elements....
  • ... on Near-Earth Object (NEO) studies, such as the “NEO Survey and Deflection Study“, or the “Neoshield“. They will try to find technologies and strategies to protect the Earth from asteroids and large meteor impacts. Slow push technologies and concepts such as the...
  • ... is the first project to analyze the use of Instagram during a social upheaval. Using computational and data visualization techniques, we explore 13,208 Instagram images shared by 6,165 people in the central area of Kyiv during 2014 Ukrainian revolution....
  • ... with the later work that used building-sized flat, shaded, three-dimensional fonts. Of relevance to the understanding of the technologies that enabled this artwork is the fact that in 1988 computer-graphics systems were severely limited in their capability,...
  • ... plan made as a contribution to the exhibition Seamless Media. It describes a networked installation that develops the technological and aesthetic strategies first explored in Televirtual Chit Chat (1993) and Anamorphoses of Memory (1986). At the...
  • ... to move between digital spaces, or even to be simultaneously present in more than one space at once. PlaceWorld’s core technology is based on the augmented reality affordance of the Panoramic Navigator (1997). While the Panoramic Navigator used the real...
  • ... providing dramatic perceptual shifts in scale and form as the sequence of images unfolded. The digital-image processing techniques used to create transitions between these images and the locations they presented amplified the effect. These transitions...
  • ... to the aesthetic, narrative and spiritual drama of these exceptional cave paintings and sculptures. It provides conceptual, technological and operational paradigms for the future of digital preservation, cultural heritage interpretation and an embodied...