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  • genieBottles -
    ... "containers" and "controls" for the digital story information. The genieBottles use a simple state transition model for interactive storytelling, in which the system plays back the appropriate segment of audio depending on the state it is in, as well as...
  • SoleNoid
    ... tones, all short, sharp and to the point so that in some fast passages, the mind links it to the sound of castanets. 2. Interactive the audience can play SoleNoid via the keyboard place next to SoleNoid. Hitting one of the teardrop-shaped keys on the...
  • Purification -
    ... tranquility after rippling; wind stops, waves slow down, and our minds become as still as the water. Purification is an interactive multimedia work, via special program design, projected by two projectors onto a 120?arc screen and one on the ground....
  • ...The interactive installation CloudBrowsing (2008-09) by Bernd Lintermann, Torsten Belschner, Mahsa Jenabi and Werner A. König is the first work to be shown in ZKM's recently established PanoramaLab. The project lets users experience Web-based information retrieval in a...
  • ... The surveillance tree silently watched the observers/consumers fascinated with their own images. It faced the video and the interactive trees, taping the surrounding activities around the clock. The video palm tree housed a video monitor displaying...
  • ... of spectatorship in the performance of poetry. In the tradition of Oulipo, the ‘workshop of potential literature', this interactive installation gives visitors the opportunity to recombine the poetic ensemble of Edwin Thumboo. Twenty-seven seminal poems...
  • ..."Geometries of Power" is a multi-user online 3D world that uses the interactive characteristics of space, geometry and sound to question concepts of power and control. Beginning with the blank canvas of a faceless modern city, participants click-and-drag images – each...
  • ...OP_ERA is an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space, human-machine...
  • ... outline #11 to #15] Series 'Body Scanned Architecture' The work series 'Projektskizzen' was developed in 2001, based on the interactive computer environment 'Body Scanned Architecture', which was realized in the Austrian pavilion of the Venice Biennale in...
  • ...In simple terms Panoramic Acceleration is an interactive experience where the physical body and visual perception is subjected to extreme rotational movement. The participant sits in a racing car seat on a motorized revolving arm and focuses on a screened video...