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Open(ing) Source
2005
-
2007
... is included in the box and then the box is sent again to a
not
her friend in a
not
her part of the world. All the material of...
Planet Sram
... programmed as pseudo-artificial beings, executing very mo
not
onous and mechanical movements, one is identical to the other, one...
Making of Eve Clone Documentation I/1-10 Head and Hands
2019
-
2019
For Making of Eve Clone Documentation I series, I overlap both head and hand part of Leonardo Da Vinci’s manuscript with the line sketch and grid of Eve Clone’s head and hand part in order to accentuating the golden ratio of Eve Clone. Although
MOCKUP MODEL, MOCKUP MODEL 2
2012
-
2013
3D printed object 200 x 120 x 120mm each MOCKUP MODEL: 3D plaster print, polymer plaster, 23 carat gold leaf; MOCKUP MODEL 2: 3D FDM print, polyamide, chrome-plated In co-production with Veronika Schnell The object 'MOCKUP MODEL' is based on the
Street Ghosts
2012
video
2012. Inkjet prints on coated paper, dimensions variable. Life-sized pictures of people found on Google's Street View were printed and posted without authorization at the same spot where they were taken. The posters are printed in color on thin
IDfone
2005
-
2005
... IDphone evokes an ambivalent conjunction between the Freudian
not
ion of the Id, contemporary I.D. systems (biometrics) and a...
Romeo & Juliet in Hades
1998
-
1999
Rome & Juliet in Hades is based on the play by Shakespeare. There are two main characters, Romeo and Juliet, in the story and, therefore, this story supplies a good example of multi-person participation. People have a strong desire to act out the
Connexio: an optical-electronic life for images
1990
-
1990
video
The installation comprises two environments. The first one is darker with light directed towards the inert enlarged photographic images on the wall of the room which is cut in the center by four metallic columns with luminous screens where six video
New Tower of Babel
1993
This project was a conceptual plan made as a contribution to the exhibition Seamless Media. It describes a networked installation that develops the technological and aesthetic strategies first explored in Televirtual Chit Chat (1993) and
Mutatis mutandis
1995
-
1995
... thing. By moving the arrow on the screen from one image to a
not
her this transformation is reproduced by the animation of the...
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