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Imaginary Museum of Revolutions
1987
An Imaginary Museum of Revolutions was a proposed multimedia installation to commemorate the 200th anniversary of the French Revolution. The basic concept was to address 200 revolutions from the French Revolution up to the present-day. The major
Brakelights
2004
Brakelights is a real-time computer system that senses color changes in the environment to make choices from a database of dialogue lines…a live cinema-generating machine. The program reads the color levels in every pixel of every frame in real
Epiphanies
2001
-
2001
video
My first net.art piece, Epiphanies is a conceptual Google Hack inspired by James Joyce’s definition of the epiphany. It is considered as one of the very first pieces of “Google Art”, probably the first… In 2001, Google wasn’t yet the Internet
Digital Body-Automata
1997
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1997
... or other body which may reside deep inside the viewer's
personality
. As the aim is to find this second
personality
. The...
Time and Time again
1999
-
1999
Time&Time Again extends media navigation to a site-specific context with both web- and body-based interfaces. A distributed interactive installation, the piece was commissioned by the Wilhelm Lehmbruck Museum in Duisburg, Germany, as part of its
Freud-Lissitzky Navigator
1999
The Freud-Lissitzky Navigator takes the visitor on a journey through an architectural simulation of Freud's theories. Scenes from Sergei Eisenstein's first attempts at a film exploration of Freud's and Lissitzky's original
Mission to Earth / Soft Cinema 2
2003
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2004
Inga is the alien from Alpha-1 who after spending twenty years on Earth finally gets a chance to return to her own planet...Using the rules defined by the authors, custom software edits the film in real time, choosing what appears on the screen,
Zero@wavefunction: nano dreams & nightmares
2003
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2003
Zero@wavefunction installation and interactivity is based on the way a nanoscientist manipulates an individual molecule (billions of times smaller than common human experience) projected on a monumental scale. When a person passes by, they cast a
24hour Social
2014
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2016
24hour Social is a data-driven 24 hour generative video installation that questions how identities are constructed as data in an era of social media that act as authentic platforms for performances of the self and simultaneously as systems of data-
FLUflux
2009
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2010
n this project selected for the Visualizar ’09 workshop at the Media Lab Prado, Jihyun Kim and I created an interactive visualization of the correlations between international flight travel and the outbreaks of global diseases during the first
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