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Breath
1991
Human breathing is a complicated mechanism that can be influenced so that people changes their peed of breathing. Breath is a virtual space in which the spectator experiences in a cybernetic world presenting images how breath mechanism can be
Moving Movie
1977
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1977
video
Moving Movie #1 (1977) was an inexpensive modest study made at MIT. I was obsessed with why movie cameras move and movie projectors don’t, and filmed the Boston landscape with a Super8 movie camera mounted on a slowly rotating turntable. The film is
Art-ID/Cyb-ID
1999
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1999
The project, based in cyberspace, enables new cybernetic identities, known as cyb-ids, to emerge and flourish as the result of viewer interaction at the public interface. Cyb-ids are multimedia clusters drawn from the identity profiles of invited
Mesmer: Secrets of the Human Frame
1990
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1990
Is a computer-driven slide installation with a soundtrack. The images are projected onto a wall and onto net hung in a ladder . The net creates hologram-like three-dimensional effects. Computerized dissolve equipment produces sequences of images
Fleeting Words
1991
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1991
Fleeting Words is a light installation involving a unique system of LED light displays, based on the theme of "Cybermedia". The viewer sees text statements in English and Spanish but the words are only seen as fleeting images Commissioned for Art
Lorna
1979
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1982
video
LORNA 1979-1983 A.D. A.D. "A precondition to video is that it does not talk back. It absorbs, rather than reflects." Preliminary Notes, 1981 While video was like a reflection that did not talk back, interactive works were like a trick, two
Tillie/CybeRoberta
1997
THE DOLLY CLONES Tilllie, The Telerobotic Doll 1995-1998 http://www. lynnhershman.com/tillie and CybeRoberta 1970-1998 http://www.lynnhershman.com/doll2/ These two telerobotic dolls share information and vie for images to
Technology Recapitulates Phylogeny
1992
As you approach this piece a sensor turns a light on which projects the worms and tree forms onto the walls and ceiling. The tubefex worms which are the stars of this piece demonstrate a form of supra organization in which these single tubefex worms
Cyber Squeeks
1990
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1995
The Cyber-Squeek series spoofs the emergence of machine intelligence, in which electronics integrated with life-like forms, have begun to squeak their first words; in their language. Through multiple sensors and switches they respond to human touch
Sakrileg
1990
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1991
This work of kinetic art is a machine that balances a little red ball on a cambered surface. By horizontally turning this tread clockwise or anticlockwise by a powerful motor, the control unit tries to keep the ball up and prevent it from falling
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