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The Tables Turned
1997
-
1997
video
... by four monitors -
apa
rt from the colour of the...
A Body of Water
1999
-
1999
video
... geographically far
apa
rt attains an explosive... telecommunication: p
arti
es, family reunions, even...
There`s no Simulation like Home
1999
-
1999
... could be any distance
apa
rt, share the same sofa on the... is the culmination of
arti
stic telematic research since...
Virtuscope
1998
-
1998
video
...Virtuscope
Arti
st: Paul SermonComment:
Murmuring Fields
1997
-
1999
video
... representation of the p
arti
cipants as gestural bodies in...
Virtual Balance
1994
-
1994
video
VIRTUAL BALANCE: LOOKING WITH THE FEET 1994 Understanding interactivity in cyberspace as a seamless experience rather than a clickable one, Virtual Balance borrows from the myth of the magic carpet to move through data. The magic carpet, popularized
Handsight
1992
The intention of this work is to emphasize certain aspects of virtuality, such as telepresence and the re-embodiment of the senses. It creates a transverse relation between the real and the virtual by correlating a physical object with its virtual
Fruit Machine
1991
-
1991
video
In this installation, an interactive format similar to FOURSPACE (1991) has been developed in a different aesthetic direction. The game as a primary modality of interactivity is chosen as the functional context for a strategy of communication
Televirtual Fruit Machine
1993
-
1993
video
This computer graphic installation is a telematic adaptation of THE FRUIT MACHINE (1991). The work connects remote locations to enable simultaneous imaging and real time interaction to take place between both sites where the work is installed. It
Memory Theatre VR
1997
-
1997
video
... heterogeneous images and
arti
facts that encompasses a...
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