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  • ... throughout the entire exhibition space, which was made possible by the use of mesh wrapping and perspective technology for digital images. Videos featuring large, bold fonts slowly flow outwards, gradually expanding, and then they start to emit light. With...
  • ... played a vital role in human history, whether as the organ of vision or as a pivotal cultural symbol in the arts of all ages. In digital and new media art in particular, it becomes a “third eye”, that is, the camera that translates electromagnetic stimuli into...
  • ...All the world's a stage, And all the men and women merely players -- Shakespeare. World Stage, uses digital representations of global species of butterflies to animate the powerful iconography of worldwide flags. In a year when national, political and social identity...
  • ... could be considered as human values. The neuro-designed shapes, produced by individual visitors, become named and numbered digital 3D models: FREEDOM 0001, FREEDOM 0002… FREEDOM 000X. Each numbered item is an artwork registered on the Blockchain. At the...
  • ... could be considered as human values. The neuro-designed shapes, produced by individual visitors, become named and numbered digital 3D models: FREEDOM 0001, FREEDOM 0002… FREEDOM 000X. Each numbered item is an artwork registered on the Blockchain. At the...
  • ... structures and behaviors that are otherwise hard to realize from inside the microcosm of society. To do that, I use digital media. That allows me to create a self-sustained ecosystem that exists in the virtual world and in a time parallel to ours....
  • ... was conceived on the basis of computer-modified microscopic images of particles of the artist’s body by inverse fast Fourier digital transformation (IFFT), with the help of computer programmes used in microscopy. This is why the fragments of micro structures,...
  • ...video 6,’42 Images of material objects (sculptures by Alen Ožbolt) are digitally processed and projected into virtual, fluid spatiality, appearing as dematerialised floating, kinetic light forms, freed of the constraints of time, mass and gravity.
  • ... and transience. Video combines recordings of kinetic light spectacles (produced by Berlot’s light-kinetic works) and 3D digital renderings of those same light patterns (Kuljiš). - Uršula Berlot, 2019
  • ...Making of Eve Clone Portraits IMR is a continuous series of the Making of Eve Clone I video, extending the digital images of da Vinci’s Vitruvian Man and Eve Clone into a real space. The viewer, is invited to put on an MR(Mixed Reality)helmet, will be surprised to find...