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Apollo 13
...Apollo 13
Art
ist: Roy AscottComment:
Art
-ID/Cyb-ID
1999
-
1999
... clusters drawn from the identity profiles of invited
art
ists. The
art
ists invited to contribute to the project are...
Four Imaginary Walls
1991
-
1991
... at Australian Perspecta - a biennial exhibition of Australian
Art
, at the
Art
Gallery of New South Wales, 1991.
Wild
1994
-
1994
Wild is an interactive virtual sculpture. The structure of the sculpture depends on the movement of objects within the local environment of the work. A video camera pointed at the viewers of the work and the local environment sends digitised
Universal Zoologies
1996
-
2001
... the work. The project aims to represent emotive, abstract,
art
ificial life digi-scapes, each based around a thematic metaphor...
Acoustic Environment
1997
-
1997
A collection and exhibition of a disparate yet representative array of machine sounds, analogous to the collection and display of zoological 'samples'. Developed in colaboration with Gary Warner.
Eden
2000
-
2000
...Eden is an interactive, self-generating,
art
ificial ecosystem. A cellular world is populated by collections of evolving creatures. Creatures...
Future Garden
1998
-
2001
...Future Garden
Art
ist: Jon McCormackComment:
On the North Pole Looking East
1990
-
1990
A frame from the stereo animation A Volume of 2- Dimensional Julia Sets. This animation (like most computer animations) took up to 30 minutes per frame to render, 54,000 times slower than real time. In the early 1980s (with the exception of space
The Bush Soul (#2)
1998
-
1998
...Bush Soul # 2 is the second work in a series of three interactive
art
installations, presented as a three screen panoramic immersive...
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