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...PerformanceInsideOut was a 3hour non-stop physical and virtual performance event with 9 live and beyond performances. Remix, new media, nodes, antiestablishment, micro, underground, multi, rhizomes are some of the themes explored in this event. The PerformanceInsideOut...
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Deriva -... a web browser and follow the live streaming of the drifting smartphone as well as its trace on a map. After we lose this virtual contact (probably due to restrictions of my prepaid data sim card), I manipulate the resulting video file simply by inverting...
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... unity that plays with our sensorial perception of space in motion. The video projection absorbs us into a dynamic, immersive virtual space, while diffracted light – the result of a specific optical effect of a translucent image-object – triggers the physical...
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Tunnel -... moving forward, his ghost walks along too, and each visitor has his or her own avatar. As the tunnel gets crowded, the `virtual space' beneath it gets crowded also. When the viewer stops, those in the world below stop too. When the viewer moves...
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mimesia -... dreams offered to us through advertising, we are seduced by its promises of happiness, love, beauty, wealth and power. Virtual Reality offered us the idea of being able to live in our dreams, gaming acts as a cathartic escapism, mimesia draws upon the...
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... walked away from the screen. The viewer's lone journey from the entrance up to the surface of the screen embodied a virtual journey through a set of images that had been architectonically mapped into the installation space. This convergence of an...
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... to identify various paradigmatic conjunctions of body and space. The work utilises the CAVE technology stereographic virtual reality environment with contiguous projections on three walls and the floor. The user interface is a near life-size wooden...
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... Odyssey. Words uttered by the inter-actor appear in a red spiral at the top of which the inter-actor is located within the virtual reality environment. Wearing a head mounted display the inter-actor has freedom to look wherever they wish in the...
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... for visitors to record and playback audio/video comments. After being inspired by a series of interviews from a diverse virtual panel of selected professionals, a museum visitor may add their personal comments on innovation and technology to a...
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... method of interactive visual representation. The viewers used the joystick to control their movement through a 3-D virtual world populated with letters and words that constituted a number of narratives that could be read as one travelled (in any...