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  • In "Dislocative Sculptures," Goethe-Institut Second Life Artist in Residence Tamiko Thiel and the United|Dislokations|Kartell (U|D|K) used the unique physics of building in Second Life to create a sculpture that could exist nowhere else. Cyberspace:
  • DAS IST MEINE NEUE FREUNDIN This installation explores one example of the cyberfeminist protagonist: Lara Croft in the computer game 'Tomb Raider.' This mediawork is comprised of several elements: German poster advertising for the game,
  • Interactive installation with a digital mirror (videocamera + retro-projected screen mirror-shaped) reflecting the face of the visitor standing in front of the mirror. The image is focussed when the visitor stand up to observe the mirror and
  • sexBot is an exploration into the nature of technologically mediated encounters. It seems the more alienating a communication technology; the more its users are able to project their own erotic fantasies onto their experience. Using voice
  • PLACEHOLDER was a virtual environment project designed by Brenda Laurel and Rachel Strickland and produced by Brenda Laurel. Placeholder was a two-person fully interactive virtual-reality system, utilizing stereoscopic head-mounted displays,
  • Inhabit the Meat of your Body is an interactive video installation / performance created using Mandala on an Amiga. Participants are taken on a roller-coaster ride inside a human body while standing in front of a large video screen. A video camera
  • Great Wall of China -
    The Great Wall of China is conceived for simultaneous realisation across media, including a Website (1995-96), a CD-ROM with portfolio of prints (1997-99) and an interactive installation (1999). The foundation of The Great Wall of China is a
  • Thomas Tallis, one of the most influential English composers of sixteenth century, wrote Spem in Alium nunquam habui, a choral work for eight choirs of five voices, to mark the fortieth birthday of Queen Elizabeth I in 1575. This piece of music
  • I like Frank -
    In March 2004 Blast Theory premiered the world's first 3G mixed reality game, I Like Frank in Adelaide, at the Adelaide Fringe. I Like Frank took place online at www.ilikefrank.com and on the streets using 3G phones. Players in the real
  • Desert rain -
    In this fascinating piece the company worked in collaboration with the Computer Research Group of the School of Computer Science at Nottingham University, UK. The piece was one of the most complex and powerful responses to the first Gulf War