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  • Haptic Opposition -
    Haptic Opposition is centered around a mechanically movable text display driven both by human beings and machine control. Different modes of force feedback interaction are embedded, as machine on its own, following the human movements, or opposing
  • This immersive audio environment explores how humans react to commands imposed by a machine generating its acoustic stimuli on the basis of tracked body movement. In this environment, different states of human and machine action are understood as a
  • SoundSlam already was a lot of fun, but it lacked the motivation to get more deeply involved. So we developed a game around the original idea: after some freefight-punching, the voice of a virtual trainer guides you through different sound themes
  • Loc-reverb develops Colson’s themes of location and memory, concerns seen in an earlier CD-ROM "Mindtracker". Loc-reverb blends photography and moving elements to portray the artist’s interrogation of locations, in particular London. It presents the
  • Pikapika -
    Meet Pikapika--a character influenced by anime and manga; Japanese pop animation and comics. Pikapika embodies movements from bunraku (puppet theater), a movement vocabulary Tomie Hahn studied while learning nihon buyo (Japanese traditional dance)
  • Liquid Eden is a java-based Web project that visualizes the collective mark of networked communication. Gardens have both a symbolic and personal relevance to the project. As a frequent subject of landscape painting, they have been used to
  • Portrait One -
    Marie, a French-speaking Montrealer in her thirties played by actress Paule Ducharme, appears to be lost in reverie. You may try to get her attention: when selecting "Excuse me..." on the display, Marie suddenly stares at you; then, selecting "Do
  • Family Portrait -
    Imagine a portrait. You walk up to it and engage in conversation. You pick a question from a pre-established set on the screen. The portrait gives you an answer. A new set of questions, or coments appears. You get further reactions. As this
  • Bio-Robotic Symbiosis -
    An integrated environment for animal-machine co-existence Bio-robotic symbiosis features a hexapod robot, two laboratory mice and the audience. The robot and the mice co-exist in a transparent plexiglass stand that is accessible to the audience. A
  • "Standby Deliver" - consists of steel plates facing each other and moving back and forth attached to activating motors. Underneath is a lit glass sugar molecule. Visitors have access to chewing gum, which they chew and stick to the plates, which