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  • I-Camera -
    ... analyzing the structure of a photographic subject. Based on camera tracking, photos captured with I-Camera are shown in a 3D virtual reality space to represent global spatial relationships. At the same time, the spatial relationships between two of the...
  • The Library -
    ... Visiting Artist at the School of Communication Arts, Seneca@York University (Toronto). I was provided with access to an ORAD Virtual Studio in order to further develop this project: THE LIBRARY 2. ORAD is the world leader in virtual sets for the broadcast...
  • 14#BIS -
    ... and the possibility of geodesic coordinates create a co-located event for human body. What is vision now? What is real and virtual world? We propose the biocybrid condition of human existence, being co-located in the continuum zone between body and flesh...
  • ... wallpaper. Netomatheque was first presented at the San Francisco Art Institute as part of the "Telematic Connections: The Virtual Embrace." A travelling exhibition presented by Independent Curators International (ICI) & curated by Steve Dietz. Since its...
  • ... thus becomes a large-scale browser surrounding the user, who can thus experience a panorama of his movements in the virtual information space. Venue: ZKM_PanoramaLab ...
  • Golden Calf - video
    ... can examine this golden calf from above and below and all sides. Thus the monitor functions like a window that reveals a virtual body apparently located physically in the real space. The golden calf has a shiny mirror-like surface in which the viewer...
  • Flack Attack -
    ... a week and the production process was continually documented at Whitney’s Artport. The first issue is available as PDF, virtual Second Life edition and as printed magazine on demand. The theme of the first issue is Autonomy: Autonomy as a complex concept...
  • Urban Quick Response -
    ... at a distance. It contains a plastic analysis of the urban landscape, and also provides direct access towards the virtual universe from the city space. Once it is scanned with a smartphone, each QR code leads to an internet website, created...
  • ... a ‘live’ rereading of key texts: the viewer uses a physical microphone as a pointing device, enabling him or her to move a virtual microphone in front of the lineup of Thumboo videos. Whichever figure of Thumboo the microphone points to will be activated to...
  • ... the movement of the image parts so as to bring them together and join the fruits, and when they succeed an outpouring of virtual coins rewards them. (A. Hegedüs)