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  • ... must touch each other’s skin. Each touch generates variable sounds and lights which evolve according to the proximity of contacts... Lights Contacts is an interactive artwork perceptible by two people and more. This sensory installation is tactile, luminous and sonorous. It...
  • ... A microphone on top of this interface camera picks up any sound that the viewer makes, and this causes the release of... a virtual landscape containing eleven cylinders that show particular sites in the Ruhr area. The viewer can navigate this 3D space...
  • NAKED EYE
    ... images changes the perception of the entire room. By means of sound, colouring and spatial interventions, the exhibition room is... narration and sensually reflects the familiar presentations of art and its many media. Kunstraum Bernsteiner is entered through a...
  • ... each other, bringing the normal boundaries between image and sound into question. This is achieved by the interchangeability of...
  • The Imaginary Hotel -
    ... as projection screens and by choosing image, video and sound footage, sent from the net via the room TV menu, the visitors...
  • ... the sensation of immersion, we also implemented the buzzing sound of the insects, which becomes louder the nearer they come. Many... scene in Alfred Hitchcock's movie The Birds where people start to be attacked by big black birds (Hitchcock 1963). We decided to...
  • ... the participant navigates through the virtual world, a new sound mix is made for each user - Seaman calls this Recombinant Music.... a set of built-in chance processes to construct worlds. Participants can also do what Erkki Huhtamo calls "World Processing,"...
  • ... general public influenced and played with real-time-generated sound and image through improvised movement and gesture. Visitors to... TGarden is a responsive media environment in which small groups of participants from the general public influenced and played with...
  • ... Artificial voices read out individual terms, creating an urban soundscape. Passers-by unexpectedly find themselves in an interactive... an audio-visual stream of words flows across the square. Artificial voices read out individual terms, creating an urban...
  • ... from above makes you see only things in short distance. The sound isolating helmet limits your spatial hearing. For instance you... game character from different perspectives. In the first parts of the game GTA (Grand Theft Auto) you lead your character from...