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spectraII
2002
-
2006
The installation relies on the intersection of sound and architecture and continues Ikeda's interest in phenomena - be they light, tone or sound - and how they materialise and manifest themselves in the world. The piece is built as a narrow,
Golden Calf
1994
-
1994
video
... onto the calf's skin. While the viewer himself is
not
included in this digitised reflection of the environment, he does...
Latent State
2009
-
2010
video
This project was developed during 2009 as part of my MFA thesis at the Design Media Arts department at UCLA. It consisted in the creation of a live cinema piece using a number of resources for real-time AV performance and a combination of digital
E-Sparks
2001
-
2005
... the type of substance, the digital creatures are attracted or
not
by the person. In the interactive installation, the image of the...
CHRONOPOLIS
2002
-
2003
Chronopolis consists of a 10 x 10 meter square floor-projected interface that visitors walk over. The computer generated interface displays days, hours, minutes and seconds grids over which four animated pictograms representing these time elements
Instant Places
2002
... multiple computers and also multiple network systems. They are
not
bound by geography, time and space. Once Instant Places is...
Palo Alto
2017
-
2018
... of a hypothetical virtual reality. Driven by the
not
ion that the virtual world is
not
the sphere of simulated reality...
Machine Winks
2001
... the sound coupled with projected images. Dancer Ana Ladas
not
only explored the machine and challenged its role as a dance...
Televirtual Fruit Machine
1993
-
1993
video
This computer graphic installation is a telematic adaptation of THE FRUIT MACHINE (1991). The work connects remote locations to enable simultaneous imaging and real time interaction to take place between both sites where the work is installed. It
Apparitions
1994
-
1994
... Gallery visitors engage in activities which call into question
not
ions of "real" and "virtual" by interacting with physical objects,...
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