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My Black Cat
2009
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2009
In a series of 'test cases', Knowbotic Research investigate the construction of identity, power, and communication.The installation Black_Cat confronts the constitution of subjectivity under the current post-media condition. In this installation,
Biocybrid Ouroborus: geographisms of the extase
2012
-
2012
Workshop and exhibition, results from the collaborative practice of a group of scientists and artists who were involved in all stages from the preparatory stages, in Brazil, to the event in Havana. LART, in the Art and Science circuit by proposing
Where are you from?_Stories
2002
-
2009
video
Where are you from?_Stories, 2002-2009, is a net-art piece supported by a one-year research grant from the Canada Council for the Arts. The videos for the net-art piece were selected from approximately 200 15-minute videos captured in special events
Memory Theatre VR
1997
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1997
video
Memory Theater VR is an example of a virtual museum that embodies original architectural, interface and visualization strategies that converge the experience of real and virtual formations. The installation itself is set inside a cylindrical space,
Tillie/CybeRoberta
1997
... on the small monitor in Tillie or CybeRoberta's
environment.
They can also see the background of the spaces and the...
Can you see me now?
2003
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2005
Can You See Me Now?draws upon the near ubiquity of handheld electronic devices in many developed countries. Blast Theory are fascinated by the penetration of the mobile phone into the hands of poorer users, rural users, teenagers and other
SCHWELLE: Schwarz Raum
2003
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2004
Four participants enter into a small, closed off, pitch black dark room. The room houses a large architectural construction: 4, 1 x 6 meter long tunnels outfitted with a series of taught, fabric muslin screens. The rear screen is solid while the
Spectropia
1999
-
2002
A work in progress , is an evening-length interactive media performance performed by two players with the the participation of audience members. Spectropia can also be presented as an interactive installation for two viewers at museums, festivals
LAB 3: MARS - Media Arts ReSearch
1995
-
2012
... developments in terms of their impact on people and the
environment.
With its focus on integrating IT research and media art,...
Museum for Insects
2013
-
2017
video
Can we know insects through electronic and artistic interfaces? Do they know us? Can they experience art? Can we develop new relationships with them? I built a miniature museum space and used telepresent technologies to re-scale the situation and to
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