Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
30
31
32
33
(current)
34
(more)
62
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
New Tower of Babel
1993
... move about using the 3-D mouse. The screen image is a shared
virtual
space where each person's chosen character is co-present and...
Eden
2000
-
2000
... process-scape. Further, the boundaries between the real and
virtual
spaces are playfully made ambiguous, confusing spatial and...
Daemons
2014
video
... perceptual parameters which depend on the union of the real and
virtual
. ‚Daemons‘ is a double reference; as in the computer jargon...
Plane
2000
-
2000
...ical “plane” actions are a counterpoint to the facile nature of semi-
virtual
worlds evoked in the series “Wrong City” and “So Far, So Close…”
American Lessons - Ho Ho Ho
2002
...Located between the home video and the
reality
show the work (9 minutes) presents a Newyorker Christmas scene focusing on the commerce of toys ,...
Avatar
2007
-
2009
... themselves) of people i met chatting. I’ve chosen the
virtual
world of chat as a meeting place par excellence of contemporary,...
ZENetic Computer
2003
... a particular cognitive response to processing
reality
via subliminal consciousness. It uses stories portrayed in...
Mirror Cells
2007
... relates to computer games, in which gamers identify with their
virtual
selves to the degree that they speak of their own deaths when...
AL GRANO: Augmented-Cereals
2013
-
2013
video
... technology installation in public space. This is an Augmented
Reality
work in which consumers interact with the work via smartphone...
the tangible image
1991
... to push into the rubber and change and distort their image.
Virtual
and real existence are visible at the same time and correlate...
1
…
(more)
30
31
32
33
(current)
34
(more)
62