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sexBot - dirty talk for the terminally shy
1999
-
1999
... on IBM ViaVoice Soft
war
e. (source:... sexBot is an
exp
loration into the nature of technologically...
The Travels of Mariko Horo
2006
... concepts. Users
exp
erience the Western World...
Desert rain
1999
-
2003
... (Adams in B
last
Theory, 2002). ... to the first Gulf
War
produced within the... to articulate the
way
s in which the real, the... but also as an
exp
osure of the crucial role...
Can you see me now?
2003
-
2005
... of Rotterdam. The
last
words they hear are... question. In what
way
s can we talk about... a virtual city to
exp
lore ideas of absence and...
The Medusa Project
... ideas and my own
exp
eriences I fell in love...
Day of the Figurines
2006
-
2006
... consortium led by B
last
Theory, SICS - Swedish... games inspire a new
way
of playing and acting... to create game
exp
eriences that combine both...
MIMI and the Illuminati
1992
-
2006
... a freelance soft
war
e and computer graphics... this is a simple
way
to audify a relatively... Beyond the
exp
loration of...
janus
1998
-
1998
... drop, Installed in a
war
ehouse next to the Thames...
Plan-it!
2000
-
2000
... presentation soft
war
e capable of handling this... and our
way
s of understanding the... PLAN-it! - a multisensory
exp
erience --- in cooperation with...
Exp
ositur - a virtual knowledge space
2001
-
2002
a Game Mod as a Virtual Museum --- in cooperation with Mathias Fuchs --- In constructing a virtual museum we changed, the logical structure and the aesthetics of a museum from scratch. We wanted to build a museum maze, a crossword puzzle of objects
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