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Activism
2005
-
2018
ACTivism was a computer videogame created by Beatriz Albuquerque in 2005-2007, exploring activist key words that functioned in the audience as a way to remember, transform persons that read them and further contemplate afterwards. With
Video Mashup at Five Pointz
2012
video
An interactive video and audio installation, which was performed at 5Pointz Art Center in Long Island City, NYC. Video clips are mixed and projected onto a screen, triggered by to the surrounding sound levels, becoming strongest when the subway
Silhouettes *Iconique* (LICHTPHON / IKONEN 1)
2019
Silhouettes *Iconique* (LICHTPHON / IKONEN 1) Video-Music-Sound-Art-Vision SCHAHRAM POURSOUDMAND Music- & Sound Artist I Composer I Visual Imagist I Poet Format: 16:9/HD Audio: Stereo Length: 9:59 Min. Year: 2019 LICHTPHON is the sound- and
Primitive
2018
... computer seem to belong to a different dimension one can not
full
y grasp within reality. This shows that the computer follows a...
EMOTION WINDS
2014
video
... big data as a controlling force – as a social ‘manipulator’.
Full
y interactive and collaborative, this work becomes an art piece only...
EMOTIONS IN SPACE
2014
... big data as a controlling force – as a social ‘manipulator’.
Full
y interactive and collaborative, this work becomes an art piece only...
BORDERS TUNNEL
2016
Virtual tunnels are made to go beyond obstacles, to allow people appart to meet in spite of any form of obstacles. Frontiers and borders are artificial obstacles. Images from the Web reflect on what the zones of tension resulting from borders
JUS DIG IT! NANJING
2017
The Art Institute of Nanjing University and Nanjing U Museum of Art exhibit for the first time in China “Just Dig It!” by Maurice Benayoun. Produced and presented by Osage Gallery in 2016, “Just Dig It!” presents VR artworks created from 1995 to
BORDER DIGGERS, NANJING – HONG KONG TUNNEL
2017
Students from CityU School of Creative Media and Nanjing University Art Institute tracking the obstacles in mediated communication. During the first decades of digital computing and networking, the emphasis was put on the potential of the
VALUE OF VALUES, AT ISEA2019 GWANGJU
2019
ISEA, International Symposium on Electronic Arts is the major academic event on Media Art, research and creation. Value of Values is an invited artwork curated by Art Center Nabi for the Lux Aeterna Exhibition. “Value of Values (VoV) is a
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