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  • Froze
    Even though Windows NT supposed to be a very stable OS, my PC freezes at least twice a day. When your computer freezes, it can be annoying if you loose some work - or it can be liberating, a chance to stop whatever you were doing and to think
  • SMDK is a cross-disciplinary project by Knowbotic Research that results from an exchange of working techniques between media artists, computer musicians and computer scientists. The interactive environment SMDK consists of a data base containing
  • The work is an interactive media art installation incorporating "eye tracking input" technology. Structures of molecules are generated real-time according to the movements of the viewers eyes during their interaction. The viewer wears a pair of
  • In an echoless room a computer and various measuring devices are used to amplify the sound of a body"s internal organs. In the silence, the visitor first hears the sounds inside his or her body, and then the amplified versions from audio speakers. A
  • Molecular Clinic 1.0 -
    Molecular Clinic 1.0 is an art project realized through a collaboration between Seiko Mikami and ARTLAB. The "installation" is unique in that it only resides in the World Wide Web and has no material presence at all. To participate in this
  • Psychic Space -
    Psychic SpaceArtist: Myron KruegerComment:
  • Small Planet -
    Small PlanetArtist: Myron KruegerComment:
  • The Butterfly in the Brain is the name of an exhibition that referenced the human nervous system. It consisted of a series of digital prints that employs the image of a brain that has been produced by MRI technology. Magnetic Resonance Imaging (MRI)
  • Aspects of Gaia -
    The installation is a 2-level schematization of this telematic Gaia. One level is presented in tents, with computer graphic images contributed by networkers around the world, and which can be further manipulated by participants in the tents.
  • Planetary Network -
    The «daily news» was the theme of this project in which more than 100 artists on three continents participated. The artists worked with computers, video text, slow-scan-TV, and telefax. The live activities in Venice lasted a period of 14 days,