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  • RISIKO -
    ...Installation Europe, North Africa and the Middle East enclose the Mediterranean, generating a space "in-between": refugees seek to traverse it either from the Maghreb states or from Turkey towards Europe; in contrast, Europe creates both real and electronic walls....
  • ...It records choreographies of moving bodies in real space, generating drawings on the electronic screen by different groupings of moving figures. The scenes are recorded by cameras in shots from above and at a distance, transforming the moving bodies into black dots...
  • ...Video sculpture A monitor is hung up with rubber bands and steel spirals, and thus installed as a punching ball in the exhibition space. A video shows the world globe seen from orbit. The globe rotates and passes through a process of resolution and restoration as a...
  • ... performance venue. Four scenes, made up of choreography and media, play on the theme of the relationship to time, memory and space. An allegory of the multiple transformations of bodies invaded by technology, where the manifold personalities of augmented...
  • REFLECTION
    ... plexiglass matter to the organic shadowy image is discrete and not linked. There is no lever between the two, only empty space without any awareness. It is the space of the subject.' – Luka Omladi?, Reflection, 2002 (excerpt)
  • Residues - video
    ... and supports as large photographies, pigments, water, oil reflexion, electronic screens which are present in the same space with the electronic images. The screens show post-production images effects of the residues discovered by the camera on an...
  • ...In my Art Electronic exhibition, ELECTROURBS, 1979, at N.O. Space, In Porto Alegre and after in 1982, at Funarte, Galeria Sergio Milliet I used one electronic stetoscope to amplify the heart beats for medical diagnostics, and creatively I intended to create a heart...
  • ... performance venue. Four scenes, made up of choreography and media, play on the theme of the relationship to time, memory and space. An allegory of the multiple transformations of bodies invaded by technology, where the manifold personalities of augmented...
  • MicroCosm -
    ...A journey into the cosmos, into open endless space, has always attracted scientists and dreamers. Gigantic stars, the milky way, galaxies thousands of light years away surround the earth, and we humans can be imagined as small elementary particles scurrying around on a...
  • ... took up to 30 minutes per frame to render, 54,000 times slower than real time. In the early 1980s (with the exception of space roaches in video games), computer graphics stopped moving in real time. Frame buffers gave us photographic realism, but...