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Interactive Plant Growing
1992
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1997
video
"Interactive Plant Growing" is an installation, which deals with the principle of the growth of virtual plant organisms and their change and modification in real time in the 3-dimensional virtual space of a 4D Graphics Computer (Silicon Graphics).
der zeresser
2007
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2007
leo peschta der zermesser, 2007 Robot Der Zermesser is an autonomous object whose purpose is to feel its way around and to articulate the relation between its own form and its surroundings. Each side and each corner are autonomous entities. The
Difference Engine #3
1995
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1999
The Difference Engine #3 uses the architecture of the ZKM Media Museum as a 3D template and the visitors to the museum as the interface. It is an interactive, multi-user, sculpture about surveillance, voyeurism, digital absorption and spiritual
Quasar
2008
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2008
Quasar is an immersive light and sound space made from prototype membranes and realized as an interactive light/sound object and comprised of a dense array of interlinked elements describing an intricate three-dimensional structure. The gallery is
Abandoned
2010
Abandoned artist's studio featuring a technical apparatus in a process of transition in which analog turns into digital. Reflection on mise-en-scène of media, performance, installation and exhibition: recorded and constructed, present and absent,
Trans Plant
1995
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1996
video
"Trans Plant" is a interactive computer installation, developed by Sommerer & Mignonneau for the Tokyo Metropolitan Museum of Photography and displayed there for a period of 3 years. In "Trans Plant" visitors enter a semi-circled room and become
Relazioni Emergenti
2000
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2000
It is an environment of artificial life where the individuals, represented by graphics filaments, are endowed with own intelligence and character. They can interact, exchange information and reproduce. Through the mechanisms of genetic mutations,
Figure
2000
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2000
FIGURE is an interactive installation. Spectators are invited to take part in the formation process of the cinematic meaning. The interaction is based on the conversation between the moving body and cinematic elements. Spectators are photographed
Abandoned
2010
Abandoned artist's studio featuring a technical apparatus in a process of transition in which analog turns into digital. Reflection on mise-en-scène of media, performance, installation and exhibition: recorded and constructed, present and absent,
Heavens Gate
1987
video
Heaven’s Gate is a video installation that was first shown in the stairwell of Felix Meritis in Amsterdam. In other venues the work usually occupies a specially constructed tall, dark room. The video image is projected high up onto a 3m x 4m screen
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