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  • Galapagos -
    ...Galápagos is an interactive Darwinian evolution of virtual "organisms." Twelve computers simulate the growth and behaviors of a population of abstract animated forms and display them on twelve screens arranged in an arc. The viewers participate in this exhibit by...
  • ... artistic concepts start a competitive dialog, they influence and penetrate each other. Given the current victory of virtual worlds, this animation reflects the history of illusionism and its assumed overcoming in modernity.
  • ...This work considers a future where we live simultaneously in multiple realities, where the boundaries between physical and virtual reality are blurred and thoughts are expressed telepathically. Advanced technology can provide an enhanced life experience but with this...
  • ... presents the living space of the fishing village Tai O, with snapshots produced both with traditional techniques and with virtual three-dimensional technology. The images and installations on view here are the first results of the research project, “Using...
  • Fidelio, 21. Century -
    ... by Beethoven "Fidelio, 21st century" [...] is the first classical to be performed interactively in a three-dimensional virtual reality [...]. On one side of the cellar computer equipment whirs, and the 20-minute extract from the prison scene of Act II...
  • eavesdrop - video
    ... The user's interaction with the material and the viewing audience creates a communal imagination of the actual and the virtual, a portal from what is to what might be. Eavesdrop is a Rubik's cube of cinematic experience, a kind of jigsaw...
  • ... drawing out the blurred borderlines of our existence. The baby exists (in reality) only in the mother’s body and, yet, its (virtual) presence exceeds these limits. It’s somewhat eerie to look at the moving foetus in the mother’s body being mediated on the...
  • Sculptures -
    ... frozen form brief moments in an individual's life. These crystals exist simultaneously alongside each other in space, and a virtual camera (whose viewing angle is to some extent the lofty vantage point of God) can observe them from any desired location. By...
  • The Port -
    ... communicated in an immaterial sphere, how one can locate complex collaborative production and build relations of trust in a virtual environment, and how community building can establish a sense of autonomy without imposing an internal culture of control.
  • the leap -
    ... by lying. The simulation of reality by technology is a modern parallel to this. Through an active participation in the virtual world of The Leap the users will take Peers identity - and thereby become a "liar". The Leap uses romantic effects like...