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AR-Jig
2005
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2006
Head-mounted displays (HMDs) based augmented reality (AR) systems have been applied for design simulations. Although such AR systems give users 3D and real scale feelings of digital data that could be useful in design explorations, there are a few
Lastwishes
2007
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2008
Only through two narrow slots white endless paper slides through abrown box, at least every ten minutes a message appears:"No communication on this channel", date and time. Listening but not talking and if talking then only once. that way
Objects of desire
2005
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2008
shellscript on custom made computer white standard typography on black background In short intervals, a text sequence appears on the screen of a transparent object with the promising Sentence by sentence, second by second, with each new
On translation
2008
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2010
Every day we have to make decisions. These are decisions between affirmation and negation, between yes and no, between 1 and 0. The path is a long one that finally leads a translation of a text to its new destination. There it becomes obvious that
Morpho Tower
2007
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2007
Morpho Tower / Two Standing Spirals (2007) Sachiko Kodama Collaborator: Yasushi Miyajima (Sony CSL) “Morpho Towers--Two Standing Spirals” is an installation that consists of two ferrofluid sculptures that moves synthetically to music. The two
Protrude, Flow
2008
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2008
Protrude, Flow 2008 (2008) Shown at Reina Sofia National Museum in madrid. Enabling people to experience a strong aesthetic feeling is the main purpose of “Protrude Flow 2008.” This experience cannot be acquired in everyday life, and once
Dolltalk
2001
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2002
In order to give the child the impression that a character is listening to their stories, we have invented a clever mechanism that captures the motions and speech of a child using sensors and audio processing. Continuing in the vein of research on
Senseboard
2000
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2001
Senseboard is one facet of our using tangible media for manipulating abstract information. It allows the user to arrange small magnetic pucks on a grid, where each puck represents a piece of information to be organized, such as a message, file,
Tangible Viewpoints
2000
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2001
Tangible Viewpoints is a system for interacting with a character driven narrative. The different segments of a multiple point-of-view story are organized according to the character viewpoint they represent, as well as their place in the overall
PUBLIC DOMAIN RESPONSIVE ARCHITECURE FACADE BY STANZA THE AOF NOVA FACADE TRONDHEIM NORWAY
2010
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2010
facade presents the emotional real time state of the city of Trondheim is by using live data, and CCTV images to represent the Nova Building as a living breathing entity. NOVA FAÇADE. CICIOGNON SQUARE, TRONDHEIM This proposal has won the Nova
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