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  • Digital Portrait inspired by Matthew Florez: The difference between perceived self, and the rest of the universe.
  • Crave - video
    ...I participated in the design and implementation of the live digital projections in the theater play “Crave”, using the software Moldeo. The first season of the play was at El Lavapiés Theater, Buenos Aires, between May 20 and December 9, 2006, and was followed by...
  • YouTube: time -
    ... number of informations that we receive and broadcast. Here’s how the characteristic red bar of YouTube becomes a piece of a “digital hourglass” that beats a time made by a click.
  • Explosions in the Sky -
    ...The video is a game between pressures: the atmospheric pressure, the artificial pressure and the digital com-pressure; the result are fragments, material, picture and sound units. The bottom and the top seems fighting but, in reality, this is their material exchange....
  • Public Messages -
    ... and make them more intimate than clear types, easy to read by many in the same time, like it would be happened in a digital medium they were born.
  • Selfpad -
    ... video. The trackpad is the only witness of the work ‘in fieri’, silent translator of mechanical moves into electrical and digital pulses, as the fingers themselves that identify and auto-describe me.
  • Feeding Consciousness -
    ... we are all under a constant assault of new information, we are also continually rebuilding our own understanding of the new digitally enhanced world. The artwork captures the collective consciousness of today's populace and lends a visual interpretation to...
  • ... spaces surrounding ports and canals as territories of concrete and steel. These spaces have also become imbricated with our digital environments. Information systems are based on similar modern notions of networks, information packaging, and...
  • ... three floors in their development over time. The interview took place against the background of the works "Media Flow" and "Digital Sparks Matrix". The main questions and comments of the interviewer were: "How can you be sure of the destination of your work?...
  • ...ECULTURE FACTORY 2005 A temporary Laboratory for Digital Culture and Interactive Media directed by Monika Fleischmann and Wolfgang Strauss, was funded by the EU, the Bremen Senate and Fraunhofer IAIS (May 2005 – May 2008). The objective was to install a think tank by...