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Nano
2003
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2004
Two UCLA professors-media and net artist Victoria Vesna and nanoscience pioneer James Gimzewski-are at the forefront of the intersection of art and science. Their groundbreaking project, 'NANO', now on view at the Los Angeles County Museum
Cross Currents
1999
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1999
The multi-media project Cross Currents is the third part in the Yugoslavian War trilogy with Pietà (Neue Galerie, Graz, 1996, produced in collaboration with scenario URBANO) and Motel Vilina Vlas (Sprengel Museum, Hanover, 1996) forming the second
Pentimento
2002
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2002
video
Pentimento was produced as an Interactive Video Installation and Interactive DVD-ROM during Dennis Del Favero's on-going Research Fellowship at ZKM which began in 1998. The Interactive Video Installation comprises an 8 metre square room with
05 March/10:43 pm
2004
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2004
05 March/10:43 pm consists of a small, suburban model house on a table, linked to a computer. Looking into one of the windows the viewer discovers a small live projection, floating in the room, showing a person who is collapsed on a chair, with a
I Am Not Me, The Horse Is Not Mine
2009
A comic and visually dazzling performance by renowned South African artist William Kentridge, in "I Am Not Me, the Horse is Not Mine," the artist himself gives an unusual presentation related to his current opera-in-progress: a work inspired by
Things Spoken
1999
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1999
Most people collect objects during their lives. These can be gifts, souvenirs, momentos, personal artifacts, found things, etc. Their significance for their 'collectors' are usually contextual and personal. This CD-ROM presents a
RGB VW
1991
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1991
This work was conceived in relation to a particular location, a disused automobile factory in Karlsruhe. Such a space is clearly significative of industrial culture. But we are now shifting towards a more immaterial fascination - the media
Hierosgamos
1987
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1987
Length: 1min. 30sec. Two repetitive movements are conjugated on either side of the screen: a young naked girl blows up a red heart shaped balloon, and an animated sequence from Muybridge shows two boys jumping over each other. (A. Hegedüs)
Understanding Echo
1999
Awarded a DA2 Open Commission, Martin Rieser has created Understanding Echo, an interactive installation that re-awakens the mythological figure from the Echo and Narcissus myth. In the centre of a darkened room hang a number of translucent
ZENetic Computer
2003
ZENetic Computer is an interactive experience that evokes "self-awakening," a particular cognitive response to processing reality via subliminal consciousness. It uses stories portrayed in sumie (ink painting), haiku and kimono which display
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