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  • Media Art Learning -
    ... an die Thematik "Interaktive Systeme" heranzuführen. Der modulartige Aufbau und die multimediale Dokumentation der Lehr- und Beispiele...
  • LAB 1: ART+COM -
    ... fall of the Wall. It was followed by one of the world's first artistic VR installations, Home of the Brain (1989), which took the...
  • ... since 1997, designed and developed research prototypes, artistic projects, tools, interfaces and events intersecting art,...
  • ... they are driven by patterns in the data which emerge from an artificial neural network. At the heart of the ever-changing...
  • More Than Us -
    ... they are driven by patterns in the data which emerge from an artificial neural network. At the heart of the ever-changing...
  • This multipart work uses real-time data gathered from a colony of naked mole-rats, allowing a peek into their lives. The project reflects Julie Freeman’s fascination with their cooperative lifestyle and how it differs from human social organization.
  • The Lake -
    A site-specific installation, and early data artwork using live real-time biological data. The Lake questions how data abstracts life and our environment, and how we use technology to connect with living things. Installed by the lakeside at Tingrith
  • We Need Us -
    ... the activities of citizen science site Zooniverse’s million+ participants to create an ever-growing environment of sounds and animated...
  • Tea Flock -
    Tea Flock infuses migrating rituals and represents emerging patterns through the group behaviour of objects, using data from migratory birds to-and-from tea-growing countries and the UK. A dynamic gaggle of unfilled vessels flock to tea-rich lands
  • Golden Blessings SG50 -
    ... in the gallery. The augmented reality virtual coins, designed by the artist, celebrate Singapore’s 50th anniversary SG50 with Jíxiáng (吉祥)...