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  • Media Art Learning -
    Medienkunst Lernen: Neue Medien im Unterricht Medienkunst Lernen stellt zahlreiche Unterrichtsmodelle ausführlich dar und zeigt auf, wie neue Medien insbesondere in den musisch-kreativen Fächern in verschiedenen Jahrgangsstufen eingesetzt werden
  • MARS—the Media Arts Research Studies at GMD (1995–2001) and at Fraunhofer (2001–2012) The MARS - Exploratory Media Lab, initiated and directed by Monika Fleischmann and Wolfgang Strauss since 1997, designed and developed research prototypes,
  • Exploring climate prediction as a game of chance and of skill, More Than Us offers us a glimpse of the astronomically huge dataspace we exist in. Two communities of colourful geometric shapes drawn, or ‘recycled’, from Suprematist paintings of the
  • LAB 1: ART+COM -
    ART + COM—An Interdisciplinary Media Lab in West-Berlin (1987–1992) How did it all start? In the mid-1980s, few people thought that everyone would have a computer in their home. It was a rather futuristic goal to explore the computer as a tool and
  • The Lake -
    A site-specific installation, and early data artwork using live real-time biological data. The Lake questions how data abstracts life and our environment, and how we use technology to connect with living things. Installed by the lakeside at Tingrith
  • Tea Flock -
    Tea Flock infuses migrating rituals and represents emerging patterns through the group behaviour of objects, using data from migratory birds to-and-from tea-growing countries and the UK. A dynamic gaggle of unfilled vessels flock to tea-rich lands
  • More Than Us -
    Exploring climate prediction as a game of chance and of skill, More Than Us offers us a glimpse of the astronomically huge dataspace we exist in. Two communities of colourful geometric shapes drawn, or ‘recycled’, from Suprematist paintings of the
  • This multipart work uses real-time data gathered from a colony of naked mole-rats, allowing a peek into their lives. The project reflects Julie Freeman’s fascination with their cooperative lifestyle and how it differs from human social organization.
  • We Need Us -
    What is the meaning of data beyond its value-laden content? We Need Us draws metadata from the activities of citizen science site Zooniverse’s million+ participants to create an ever-growing environment of sounds and animated forms. Unlike
  • Golden Blessings SG50 -
    How much do you need to be happy? A participatory augmented reality art project, engaging and questioning mechanisms of consumption and the commodification of happiness. This second edition of "Goldsegen" celebrated Singapore's 50th anniversary and