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Push /Pull
2002
...In
the
installation Push / Pull, by Edwin van der Heide... ground. Its a
game
. Not only by...
Text Trends
2010
-
2010
...
the
question
what
does
the
data... searched for over
time
, presented in
the
... Text Trends deals with
the
spectacularization of...
UPC
1994
... and at
the
same
time
metaphorical,
the
... projected against
the
wall.
The
y emerge out...
Tryalogue
2013
... long period of
time
. To a purely... Three white balls in
the
field of snow.
The
balls are...
CHAMBERS
2001
-
2001
video
... recurrence,
time
lessness, all 3... second movie in
the
Virtual Reality...
FILE GENESIS
2017
-
2017
... files in real
time
.
The
system is... that collects
the
creation of digital...
make-A-move - version2
2015
-
2015
... photographed by
the
artist - react to
the
... triggering a
game
of cause and effect... archives/sommaire_
2016
_07.php
RobotPHONE
2001
-
2001
... For a long
time
, robots have chiefly... perform work in
the
place of human beings,...
LAB 3: MARS - Media Arts ReSearch
1995
-
2012
... sector. At peak
time
s,
the
MARS Lab... (2001–2012)
The
MARS - Exploratory Media... disciplines,
national
ities and genders....
(W)orld Currency
2014
-
2014
... generate over
time
.
The
ma
the
matical... currency through
the
creative formulation... secures dominant
national
currencies with...
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