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Simulated Social Model (sensoric detection)
2004
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2004
The society is always changing in a consequence of complex patterns of influences. The changes do not occur in a smooth flow but happens at different speeds at different times. The development of technology is given great importance in the history
p-Soup
2001
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2001
"p-Soup", a multiuser piece, uses algorithms to generate graphical events on screen whenever a visitor to the piece clicks within the art-work. There are nine graphical "flavors" that the visitor can choose from, but there are endless possibilities
words
2001
video
This work needs time. Time to stand, sit or lie in front of your (computer) screen and look at the ongoing disintegration of the never ending Google image search. The result of this disintegration are abstract moving images, which run across the
Nothing Remains the Same (Sensoric Organ)
2004
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2004
Influence, change and transformation are keywords in Peter Hagdahls ¦uvre. In 1992 Andréhn-Schiptjenko showed the installation Sustained where sculpture, painting, drawing, snapshots, paperclippings and a powerengine created a system ranging from
Hair Salon TV
HAIR SALON TV was the first installation in a series juxtaposing technological icons of the 1950's (associated with women) and video imagery on issues which have been shaped and distorted by electronic communications technologies. In HAIR SALON
As Falling Falls
1996
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1996
As Falling Falls is a double interactive video projection using high resolution video projectors and two computers with a remote visual sensing system for viewer interaction. On each screen is visible a number of dancers of the Stephen Petronio
The Castle
1995
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1995
The Castle is a large scale interactive video projection designed for specific architectural sites. The title makes reference to Kafka's novel of the same name, the work taking as its subject the incomprehensible character of systems of
iSee
2002
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2002
iSee is an application for web-browsers and PDAs that charts the locations of closed-circuit television (CCTV) surveillance cameras in urban environments. With iSee, users can find routes that avoid these cameras ("paths of least surveillance")
The Living Room
1994
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1994
Gallery based distributed interactive digital video projection environment Multiple rooms, each approximately 12 x 10 x 6 metres 4 large scale projections, black and white and colour, multi-channel interactive sound Produced by The Film and
The Library
1999
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2000
As the Y2K media frenzy and millennium celebrations reached a fever pitch in late 1999, the finishing touches were being put on the design of one of the most ambitious VRML projects on the internet today. With the assistance of modellers, animators
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