Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
(selected)
Work with Video
Literature
Institution
Event
Feature
All Categories
1
2
3
(current)
4
5
(more)
12
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
3 Seconds in the Memory the Internet
2002
... were selected from three different decades in the Internet's
development
: one from the 1980s , one from the 1990s and one from the...
Jerusalem
2009
-
2009
... "Light in Jerusalem 09" an initiative of the Jerusalem
Development
Authority together with Jerusalem Municipality and the...
Self-Portrait
2010
... both the gallery and Incubator, a platform that supports the
development
of new work.
Time Value
2012
-
2014
...With this work Olga Kisseleva offers a perspective on current
development
s and cost saving in industrial business. Eight interactive electronic...
Net.Art Browser
1999
video
... notion of 'augmented reality' that accompanied the
development
of the virtual reality technologies offers the new...
MIC Exploration Space
1996
-
1997
video
... new form of integration space, where real-time integration of
development
pictures, artificial life , as well as artistic features...
OBSERVATORY: MAGNETIC FLUID
2014
-
2016
... of magnetic fluids that served as the basis for digital model
development
and the resulting 3D printed reliefs. In the act of...
IceCube Display
2014
Development
of the eight cubic foot model of the IceCube Neutrino Observatory began as an optimization of an eariler model used by WIPAC for...
Designing Embodied Interaction: Aesthetic, Technical and Theoretical Issues
2010
...Over more than two decades, Simon Penny has pursued the simultaneous
development
of Interactive Artworks and the design and construction of...
Aurora di Venere
2001
-
2001
... or escape from they. The story grows in intensity during its
development
and the artificial beings escape from the screens invading...
1
2
3
(current)
4
5
(more)
12