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Othello in an urban space
2003
-
2003
... the game. Unlike we do the game on board
and
play by two players, there is no center of...
Find a flow of information through our bodies
2003
-
2003
... Participants of the workshop make a line
and
try to transfer an one-line drawing from body...
Traceability
2003
-
2003
... for mobile phones in urban space ,map it
and
make flip book like animation from...
Televised Distance #2
2003
-
2003
... technology. (source: www.
and
rew.cmu.edu/user/noriyuki)
Televised Distance #1
2002
-
2002
... technology. (source: www.
and
rew.cmu.edu/user/noriyuki)
Moments of time in a place
2002
-
2002
... air? If we can, we will see the l
and
scape
and
space is filled up with memories. The project...
Delvaux's Dream
1998
-
1999
... of ancient architectures - columns
and
colonnades, distant edifices -
and
a series of... Dreaming
and
subsequent art works.
More
over, the fact that Bielicky has sought to...
Analog-Digital-Spiegel und Blind Genes
2004
-
2004
... changes into its digital (dismantled
and
computed) text base. A camera, which is...
05 March/10:43 pm
2004
-
2004
... on a chair, with a computer screen
and
web camera running next to him. The webcam... an imaginary surrounding that turns
more
and
more
into a disconcerting construct of...
Plasm: Not a Crime
1998
-
1998
... the artistic statement of Peter Broadwell
and
Rob Myers that sharing secrets is not a crime.... around all the stations of the piece. As
more
and
more
communications are added to the pool...
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