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  • Spew -
    ...It´s a Simulation game that continues data from the real world.
  • ...videogame based on Guy Debord's board game with the same title. in collaboration with the RSG.
  • Day of the Figurines -
    ... of Computer Science, HUMLE and ICE Laboratories (coordinating partner), the Interactive Institute, Play Studio & Zero Game Studio, the University of Tampere, Hypermedia Laboratory, Nokia Research, the University of Nottingham, Mixed Reality Lab,...
  • FemCity -
    ...a Multi-user Computer Game for Girls --- In cooperation with Mathias Fuchs, Edeltraud-Hanappi-Egger, Gerhard Hanappi --- This Game is about careers, lifestyle, dreams and realities of young women. FemCity is a simulation of a complex social and economic environment,...
  • Level Head -
    ...levelHead is a spatial memory game by Julian Oliver. levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors. In one of these rooms is a...
  • Otocky -
    ...Designed by popular Japanese multimedia artist Toshio Iwai, "Otokki" or Otocky (which is the appropriate spelling that appears on the game's main title screen) was released for the Famicom Disk System in 1987. Otocky may be best described as a musical shooter....
  • ...In this installation, an interactive format similar to FOURSPACE (1991) has been developed in a different aesthetic direction. The game as a primary modality of interactivity is chosen as the functional context for a strategy of communication (person/machine/person),...
  • ...Mirror Cells is an interactive installation that turns around our perception of space and time. The gamers as well as the visitors are immersed inside an infinitely mirrored acousmatic-visual 3d-world. The phenomenon of the so-called mirror neurons has been the...
  • ...in cooperation with Mathias Fuchs --- This game is about finding your identity (if you have got one), to change your identity, to steal or borrow another person's identity or to destroy identities. What is an identity? It is the idea that single parts of...
  • I like Frank -
    ...In March 2004 Blast Theory premiered the world's first 3G mixed reality game, I Like Frank in Adelaide, at the Adelaide Fringe. I Like Frank took place online at www.ilikefrank.com and on the streets using 3G phones. Players in the real city chatted with...