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Alpevent
1968
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1968
In the Alpevent white polythene tubing was slowly inflated inside a somewhat confined space. The people there dragged and wove the tubing around their bodies, but expanding plastic gradually pushed many of them out of the room. A further performance
AlloBio
2005
Organic in the sense that it will become a growing architecture. (source: http://risco3.wordpress.com/2006/05/25/deep-thought/)
All you can see
2008
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2008
With common video formats, almost 17 million different colours can theoretically be represented on the screen today. If these are shown all at once, a condensation in pure white is generated in the digital picture production. Translated into a
All Targets Defined
2006
All Targets DefinedArtist: Ruth SchnellComment:
All Hail Damien Hirst
2012
video
At the Tate Modern, London: This is a permanent augmented reality intervention celebrating Damien Hirst's retrospective exhibition in 2012. The gold coins are a 2012 special edition of the British gold sovereign for Queen Elizabeth II's Diamond
Alice's Room
1989
video
In this installation at the International Art & Science Exhibition a large, back projected high-resolution monitor was mounted on a motorised turntable. An infra-red joystick controlled the 360-degree rotation of this screen and the synchronous
ALIAS
2004
ALIASArtist: Karina Smigla-BobinskiComment:
Algorithmic Visualizations
2002
Algorithmic Visualizations" consists of images created directly from mathematical equations that have their origins in image processing algorithms used to enhance or analyze digitized images. This approach consists of rule-based processes that
Alfabeto Suonato
2007
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2007
video
Playing Alphabet is an interactive installation composed of two computer keyboards. All alphabet letters are used to be heard in the same time, all of them are pronounced by male and female artificial voices. The two users can keep quiet or listen
Alembic
1997
"Linking art, science, spirituality and technology, this interactive installation is the product of the artist's exploration of virtual reality as a sculptural medium, and is centered upon a floor based projection of computer generated 3D
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