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AME: Art After Museum
1992
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1992
an art collection concieved by contemporary artists for virtual reality OPUS IN MACHINA > IMAGO EX MACHINA ART EXPLORER : AN ACTIVE SPECTATOR Milestones for an Art After Museum Is there thing such as Art After Museum ? Cosa Mentale Back to
ambientROOM
1996
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1997
The ambientROOM is a Tangible Bits platform which explores the use of ambient media as a means of communicating information at the periphery of human perception. The ambientROOM allows users to be aware of background bits using ambient display media
Ambient Fixtures
1997
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1998
This project explores the use of physical fixtures and objects to display temporal information within an architectural space in a subtle and aesthetically pleasing way. Ambient Fixtures present and communicate information through their changes in
Amazon Noir - Hacking Monopolism Trilogy
2006
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2006
"In this project Amazon.com's website was the vulnerable target. We eluded their copyright protections with a sophisticated hack of the "Search Inside" service. We stole complete digital volumes of books, reassembled them into .pdf format and
Altered earth install documentation
2012
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2012
4 minute documentation excerpt from a 50 minute Installation.
Alsos*
2006
video
Alsos* Sound and interactive installation Alsos* is an interactive clearing. The spectator walks into a space plunged into darkness with a flash light in his hand. Mystic forest music immerses him in a strange universe. He discovers and explores
Alpha Blend
2008
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2008
video
"Alpha Blend" is the seventh piece in the Shadow Box series of interactive displays with a built-in computerized tracking system. This piece shows the viewer's presence revealing and blending pictures of people who have recently looked at the work.
Alpevent
1968
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1968
In the Alpevent white polythene tubing was slowly inflated inside a somewhat confined space. The people there dragged and wove the tubing around their bodies, but expanding plastic gradually pushed many of them out of the room. A further performance
AlloBio
2005
Organic in the sense that it will become a growing architecture. (source: http://risco3.wordpress.com/2006/05/25/deep-thought/)
All you can see
2008
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2008
With common video formats, almost 17 million different colours can theoretically be represented on the screen today. If these are shown all at once, a condensation in pure white is generated in the digital picture production. Translated into a
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