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Artificial Changelings
1993
A romance thriller about shopping, Artificial Changelings is presented as an installation in which one person at a time uses body movement to interact with sound and images. Viewers can take turns either as particpants or spectators. The story opens
Laberint
1992
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1992
Laberint is a single-channel video based on the Platonic myth that woman and man were once one androgynous form. Live-action and computer generated characters weave between real and virtual worlds. Commissioned by Catalunya Television (TVC), the
Musique Non Stop
1986
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1986
Allen created all visual material for the 1986 album Electric Cafe by the German group Kraftwerk including the classic, award-winning music video, Musique Non Stop. This work involved the development of state-of-the-art facial animation software in
Exchange Fields
2000
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2000
video
Exchange Fields (2000), commissioned by the Vision Ruhr Exhibition in Dortmund Germany, incorporates the recorded dance and choreography of Regina van Berkel. The programmer Gideon May also became involved in this project. The central question dealt
Red Dice/Des Chiffres
2000
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2000
video
Red Dice / Des Chiffré (2000) was commissioned by the Canadian National Gallery and is now in their permanent collection. Seaman again worked with Chris Ziegler on the programming of the work. The work presents a text by the Poet Stéphane Mallarmé -
The World Generator / The Engine of Desire
1996
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1997
The World Generator / The Engine of Desire (1996-present) marks an expansion of Seaman's work into the realm of virtual environments. Seaman collaborating with the programmer Gideon May authored a complex virtual world generator that enables
The Design of the Grip
1989
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1989
video
The next period in Seaman's oeuvre employed video as a poetic technological vehicle, exploring sound, image and text relations within a slow pulsing hypnotic video space. Both linear tapes and video installations were produced. The tapes S.He
One-person Touchscreen Cinema Showing 14 Interactive Movies
2002
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2002
This collection of experimental interactive movies, made by the artist over several years, shows live-action works in which the visual metaphors for interaction are inherent in the filmic material. Because the movies are conceived from a visual
Lorna
1979
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1982
video
LORNA 1979-1983 A.D. A.D. "A precondition to video is that it does not talk back. It absorbs, rather than reflects." Preliminary Notes, 1981 While video was like a reflection that did not talk back, interactive works were like a trick, two
Deep Contact
1986
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1989
The next interactive piece, DEEP CONTACT (1989), directly involves the body of the viewer/participant who were required to touch the computerscreen. Viewers choreograph their own encounters in the vista of voyeurism by actually putting their hand on
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