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Chance Encounters
2002
-
2002
... in random sequence by a database. The project takes as its st
arti
ng point the often heard expressions "ships passing in the night",...
So.So.So. (Somebody, Somewhere, Sometime
2002
-
2003
video
So.So.So. is an interactive installation by Maurice Benayoun that plunges the onlooker in the middle of the moment the one of photography which reveals a complex network of characteristic signs from our own experience of reality. What the visitor
Watch Out!
2002
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2002
The World wide Panoptikon increases global exposure. Is Big Watcher b[r]othering us? Should we be afraid of being seen or should we enjoy the World's transparency as a way of proclaiming everyone's difference? In Watch Out!
Figure
2000
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2000
FIGURE is an interactive installation. Spectators are invited to take part in the formation process of the cinematic meaning. The interaction is based on the conversation between the moving body and cinematic elements. Spectators are photographed
Akeno Project Vol 7
1999
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1999
AKENO PROJECT VOL 7 is a telepresence performance between Magnusborg Studios, Porvoo, Finland and Somido Center, Tokyo, Japan. (Marikki Hakola)
Triad Net Dance
1998
TRIAD NetDance was a live Internet netcast between Helsinki, Tokyo and New York on 5th of June 1998. TRIAD NetDance took place simultaneously on three stages in three different countries. The dancer, choreographer Molissa Fenley was dancing in New
Nano-Scape
2002
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2002
video
... science and media try to capture images of these tiniest of p
arti
cles in order to understand their properties, Nano-Scape tries to...
The Living Room
2001
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2001
video
"The Living Room" is an intelligent, interactive image, sound and voice environment. It becomes "alive" and starts to "sense" when users enter and interact with this room. Like in a perfect surveillance system all sounds, voices, gestures and
Viewfinder
2008
“Viewfinder” is a novel method for users to spatially situate, or “find the pose,” of their photographs, and then to view these photographs, along with others, as perfectly aligned overlays in a 3D world model such as Google Earth. Our objective is
Parallel Architectures
2002
...Parallel Architectures
Arti
st: Maurice BenayounComment:
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