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Pockets full of Memories
2001
-
2001
... first exhibited in 1993 at the Yerba Buena Center for the
Art
s, San Francisco and "Equivalents II", first exhibited at...
SensingSpeakingSpace
2000
-
2002
"Sensing Speaking Space", is an interactive installation that focuses on the notion of the "intelligent space", a space that knows you are there and reacts to the presence and movements of multiple spectators sensed through a custom camera tracking
Chance Encounters
2002
-
2002
... station platforms in Los Angeles, as p
art
of the Experimental
Art
for Riders program. The theme of the installation is the chance...
So.So.So. (Somebody, Somewhere, Sometime
2002
-
2003
video
So.So.So. is an interactive installation by Maurice Benayoun that plunges the onlooker in the middle of the moment the one of photography which reveals a complex network of characteristic signs from our own experience of reality. What the visitor
Watch Out!
2002
-
2002
The World wide Panoptikon increases global exposure. Is Big Watcher b[r]othering us? Should we be afraid of being seen or should we enjoy the World's transparency as a way of proclaiming everyone's difference? In Watch Out!
Figure
2000
-
2000
...FIGURE is an interactive installation. Spectators are invited to take p
art
in the formation process of the cinematic meaning. The interaction is...
Akeno Project Vol 7
1999
-
1999
AKENO PROJECT VOL 7 is a telepresence performance between Magnusborg Studios, Porvoo, Finland and Somido Center, Tokyo, Japan. (Marikki Hakola)
Triad Net Dance
1998
TRIAD NetDance was a live Internet netcast between Helsinki, Tokyo and New York on 5th of June 1998. TRIAD NetDance took place simultaneously on three stages in three different countries. The dancer, choreographer Molissa Fenley was dancing in New
Nano-Scape
2002
-
2002
video
... science and media try to capture images of these tiniest of p
art
icles in order to understand their properties, Nano-Scape tries to...
The Living Room
2001
-
2001
video
... sound and voice environment. It becomes "alive" and st
art
s to "sense" when users enter and interact with this room. Like in...
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