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Totem of Heavenly Wisdom
1996
To create this 5-channel video sculpture the artist searched for abstract forms and movements of the human body that trigger powerful associations with the processes of life and death, transforming images of "innocent" body parts into fetishistic
Placeholder: Landscape and Narrative in a Virtual Environment
1992
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1993
PLACEHOLDER was a virtual environment project designed by Brenda Laurel and Rachel Strickland and produced by Brenda Laurel. Placeholder was a two-person fully interactive virtual-reality system, utilizing stereoscopic head-mounted displays,
And One For Next Year.
2016
A personal and unique birthday celebration with the hebrew custom of ‘raising the chair’ with the celebrator. Visitors are asked a question: HOW OLD DO YOU FEEL? they can choose any age from 1 to 120 once pressed, a large 1:1 scaled projection of a
Laberint
1992
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1992
Laberint is a single-channel video based on the Platonic myth that woman and man were once one androgynous form. Live-action and computer generated characters weave between real and virtual worlds. Commissioned by Catalunya Television (TVC), the
Lake_Shinji
2002
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2002
Sharing collective memory by using the lake_Shinji as a drawing pad. Over 50 people which include local fisher men, bicycler, yacht men and so on, were gatherd to collect their persnal positions and video data on the days 27th, 28th of July, 2002.
Live streamings from Dolmens
2011
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2017
video
Marcello Mercado Live streamings from Dolmens, 2011 HD single channel video, 17min 35sec stereo 16:9 black/white/colour DNA-performance-installation- soundart (LIVE) 19/06/11 14:17 PM Dolmen2: 54° 44´23.99" N 11° 47´23.36" E elev. 4m
secret movements
2003
video
A performance for cello, grand piano, soprano saxophone, surveillance cameras, live video mixing and projection. Two instruments accompany a silent movie. Hey, it's a living. But slowly they realize that not only are they reacting to the image.
Recombinant Figure
1986
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1986
Digital video installation 1 monitor colour, silent An interactive single monitor work with one computer, using simulated recombinant genetic algorithms. The viewer sees themselves reflected in a maze of mirrors within the work whilst the
NANO Mandala
2004
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2004
The Nanomandala is an installation by media artist Victoria Vesna, in collaboration with nanoscience pioneer James Gimzewski. The installation consists of a video projected onto a disk of sand, 8 feet in diameter. Visitors can touch the sand as
Nuzzle Afar
1998
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1998
"Nuzzle" is a shared 3D virtual environment art work, using digital networking technology. It realizes a new type of communication space where people can meet and talk to each other as avatars from several telematic immersive computer terminals.
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