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Zero City
2018
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2018
“Zero City” is a number of elevator shafts of different length. Their spatial structure resembles a city where the role of each building is to move in a vertical direction. All the elevators are programmed the same way and act as a pack carrying out
datamatics [prototype-ver.2.0]
2006
-
2008
Using pure data as a source for sound and visuals, datamatics combines abstract and mimetic presentations of matter, time and space in a powerful and breathtakingly accomplished work. datamatics is the second audiovisual concert in Ryoji Ikeda's
Flies in the Sky
2017
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2017
video
Flies in the Sky Augmented Reality installation ©2017, Laurent Mignonneau and Christa Sommerer "Flies in the Sky" is an immersive augmented reality environment we developed for the Tsukuba University Empowerment Studio as guest researchers. The
NSA/USA: Sound as Prophecy – MANIFESTA 10
2014
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2014
video
... and talks about the power of
artist
s to create alternative...
Memopol I
2010
Memopol is a machine that maps the visitor’s information field. By inserting an identification document such as a national ID-card or passport into the machine, it starts collecting information about the visitor from (inter)national databases and
Virtuelle Mauer/ReConstructing the Wall
2008
video
Virtuelle Mauer/ReConstructing the Wall is a virtual reality (VR) artwork, an interactive 3D computer graphic installation that enables users to experience a section of the Berlin Wall in its former complexity. A digital reconstruction of a
Emotional Traffic (e-traffic)
2005
Internet, video projections on gaze and helium bal Playing instruments is the common lot of music. Playing with emotions is the common lot of politics and entertainment Considering the Net as the World nervous system. Scanning the
The World Generator / The Engine of Desire
1996
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1997
The World Generator / The Engine of Desire (1996-present) marks an expansion of Seaman's work into the realm of virtual environments. Seaman collaborating with the programmer Gideon May authored a complex virtual world generator that enables
M3 (TGarden)
2001
TGarden is a responsive media environment in which small groups of participants from the general public influenced and played with real-time-generated sound and image through improvised movement and gesture. Visitors to the environment —which
A-Volve
1994
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1995
video
In the interactive real-time environment "A-Volve" visitors interact with virtual creatures in the space of a water filled glass pool.These virtual creatures are products of evolutionary rules and influenced by human creation and decision.
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