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  • down Jones
    excerpt from an Interview with the Thing (http://epidemic.ws/downJones_press/THE_THING_Interview.htm): Q: Your latest project, downJones [sendMail], is a demo of a virus for webmail sofware that slips short phrases into the body of any e-mail. In
  • (co-production with Cactusbloem, Antwerp, and PVC Theatre, Novi Sad)
  • Klanica 5 - video
    (co-production with Amsterdam Cyber Theatre and Academica, Belgrade)
  • Advent -
    Advent is an interactive journey into the 25 days preceding the birth of something messianic. The journey is set in and around the shoreline of a mythic river and takes the form of a fictional personal diary. At the heart of the piece is an advent
  • "Time Jitters" is a two channel video that has been exhibited as a diptych as well as part of an interactive installation. Part 1 is a grid of twenty-five animations all of which loop at different rates becoming a cacophony of pulsing color and
  • Bike Rack
    Artist designed bike racks commissioned by the city of Santa Monica were installed on Ocean Park Boulevard and Second Street. They are three bright green sculptures in the shape of cartoony trees.
  • New Transmediale director Kristoffer Gansing censors "offensive AR art." The 2012 Transmediale stood under the theme "in/compatible," celebrating 25 years of art interventions and proclaiming in the curatorial statement that: "Contrary to the fear
  • "Geometries of Power" is a multi-user online 3D world that uses the interactive characteristics of space, geometry and sound to question concepts of power and control. Beginning with the blank canvas of a faceless modern city, participants
  • The silhouettes of the ancient art of Shadow Play are achieved by light penetrating a translucent screen, and this sculpture uses the rotation of the windmill as the power to generate the backlight for the presentation. Additionally, the wind turns
  • Heliotrope -
    Heliotrope is an artwork made using computer manipulated images and animations in which the user interacts to control the sequence of events. Like many interactive artworks the piece requires input from the user. However, unlike a computer game, the